A Perfect Normal Day
Narrative Game
made with Unity
It is a game about sitting in front of the desk and do things on screen and off screen. As a game design student I spend a lot of my time in front of my laptop, being frustrating and waiting for things to go wrong, so I made a game to illustrate it.
The most fun was showing my friend my game, and the least fun was making it. Working out the logic to display the correct messages was also fun, but not actually. Doing the unity screens was also fun but not actually. I made so much bad decisions when making the combination mechanic and finally I settled with the most simple one. That was a good decision.
Status | Released |
Platforms | HTML5 |
Author | HoshikawaGinza4Chome |
Made with | Unity |
Comments
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I played to the end. So realistic and cool
This is sick! I love that you can throw everything at the computer, really gets the frustration at Unity feeling.
very realistic!! I wish burning things / making things wet had more visual feedback or particles? I like the interaction system though
Definitely evokes emotion in a cool way, can tell how tumultuous you are with the stuff not working and the throwing and such. The music fits too, and the background looks great. Makes me think of depression via school.
It's Unity inside of Unity!!! Ahh! So cool, though! I'm very curious how you did that.
I also really like the typeface choice for the dialogue/thoughts. There's something very plain and annoying about it, which is quite fitting for the game!
Very dramatic. Like how you can throw all the stuff to the screen